Tag Archives: trust

The how of social capital

Flickr/drjausSocial capital is a powerful resource for individuals and communities.  For individuals embedded in dense social networks, these networks and the attendant norms of trust and reciprocity strongly shape individuals’ ability to land jobs, earn higher salaries, and be happier and healthier.  But, even for those not in the networks, having neighbors who know and trust one another affords benefits in some domains:  better performing local government, safer streets, faster economic growth and better performing schools, among other public goods.

For sure social capital can be used toward negative ends: Al Qaeda, the Crips and the Bloods, the Michigan Militia are all examples where group members can accomplish things that they could not accomplish individually (because of  group social capital).  That said, the literature supports that the vast majority of what social capital is used for is to produce positive ends, not negative ones.

But why?  What makes social capital so powerful?

Robert Putnam and I had always focused on information-flows as the key mechanism.  So these social networks:

  • enable individuals to access valuable information: how to get something done, hear of  job leads, learn how better to promote one’s health, find out what is happening in a community, etc.; or
  • help individuals find partners for joint economic transactions (e.g., to know with whom to partner  in business, to close a sale to a friend or a friend of a friend, to locate a neighbor with whom one can exchange tools or expertise); or
  • spread reputations of members (or neighbors or local merchants) which causes all people in these networks to behave in a more trustworthy manner and facilitates altruism.  There is always a short-term gain to be had from cheating someone, but if the social networks quickly spread the information that one cannot be trusted, this short-term gain is swamped by the lost future opportunity to do business with others; thus it becomes more rational to be honest and trustworthy in communities (physical or otherwise) with strong social networks. Individuals are also likely to be kinder and more altruistic toward others because they know that “what goes around comes around” in densely inter-connected networks and communities; and
  • facilitate collective action: it is easier to mobilize others around some shared goal like politics or zoning or improving trash pick-up if others in the  community already know and  trust you, rather than your having to build those social relationships from scratch.

But Connected (by Nick Christakis and James Fowler) raises a different frame for thinking about this issue: network effects or contagion.  Are there properties of the networks themselves that help spread practices, independent of the flow of information?  This is difficult to answer fully since much of their evidence comes from the Framingham Heart Study where  they know who people’s friends are but not what they are doing with each other or what they are saying to each other.

That said, some of their results can be explained by information flows (e.g., political influence, or getting flu shots), but some seem likely to be working through other channels and not through information-flows (e.g., happiness or loneliness cascades).

In these “network effects” or contagion, Fowler & Christakis typically find that the strongest “network” effects are directly with one’s friends (one degree of separation), but these effects also ripple out two more levels to  friends of one’s friends (two degrees) and friends of the friends of one’s friends (three degrees).  As one would expect, much like a stone dropped in a pond, the ripples get smaller as one moves out.  In fact they refer to the “Three Degrees of Influence” Rule that effects are typically only seen up to three degrees out and not further: in the spread of happiness, political views, weight gain, obesity, and smoking.  For example, in happiness, if one is happy, one degree out (controlling for other factors), one’s friends are 15% happier, at 2 degrees of separation they are 10% happier, and they are 6% happier at 3 degrees of separation.  For obesity, the average obese American is more likely to have obese friends, one, two and three degrees of separation out, but not further.  Quitting smoking has diminishing effects out to three degrees.  For political influence, they note a “get-out-the-vote” experiment that shows that knocking on a stranger’s door and urging the resident to support a recycling initiative had a 10% impact on his/her likelihood to vote for the initiative; what was noteworthy to Christakis and Fowler is that the door-knocking made the spouse (who was not at the door) 6% more likely to support the recycling initiative based on communication with his/her spouse.  They conjecture that if this 60% social pass-through rate of political appeals (6% for spouse vs. 10% for person answering door) applied to one’s friends and if everyone had 2 friends, then one person urging friends to vote a certain way would have a 10% impact on one’s friends, a 6% impact on one’s friends’ friends (2 degrees) and a 3.6% impact 3 degrees out.  Multiplying these political effects all the way through, one vote could create a 30x multiplier. [The example is eye-opening and suggests that voting and political persuasion may be less irrational than thought, but also is based on a huge number of assumptions and assumes no cross-competing messages from friends.]

In an experiment on altrusim (explained in this post) Christakis & Fowler found that $1.00 of altruism, ultimately produced $1.05 of multiplier effect ($.20 one ripple out with 3 others and $.05 of altruism two ripples out with 9 others).

Christakis and Fowler, in their book, talk about contagion effects in voting, suicide, loneliness, depression, happiness, violence, STDs, number of sexual partners, binge drinking, back pain, and getting flu shots, among others.  [One summary of many of their findings, which they note, is "You make me sick!"]

Why do these effects only reach out 3 degrees of influence?  Christakis & Fowler suggest 4 potential explanations.

1) intrinsic decay: C&F liken this to a game of telephone where as the information gets repeated, the content gets lost, or the passion and knowledge of the initiator gets dissipated.

2) Instability of ties: because of what is known as “triadic closure“, if A is friends with B and B is friends with C, it is likely that A will become friends with C.  Because of this, closer-in ties between people have more routes connecting them, and further out ties are more dependent on only one pathway connecting them.  For example, assume Abby and Fran were friends 3 degrees removed via Bert and via Charles. If any of these intervening friendships end (say Bert is no longer friends with Charles), Abby loses her tie to Fran.  Thus, these outer ties are much less stable and averaged across all the “3 degrees of influence” friendships, many more may have zero effect because the path of influence dies out as friends change.

3) cross-information:  as one gets further out away from you, say the friends of the friends of your friends, all of these folks are getting lots of cross-stimuli from lots of other sources (many of which may come from different clusters with different habits or values) and these cross-stimuli start to cancel each other out.

4) evolutionary biology: C&F note that humans evolved in small groups that had a maximum of three degrees of separation so it may be that we became more attuned to being influenced by folks who were in a position to alter our gene pool.

So what are the network influences independent of communication.  There seem like 6 possible channels, and often it is hard to separate one from the other, although some may make more sense for the spread of behaviors and others may make more sense for spread of attitudes or emotions:

1) homophily: “Homophily” is the practice of befriending others like you — “birds of a feather flock together.” Being friends with people who are different than you can be stressful.  This is why in mates and in friends we are likely to choose others with whom we have a lot in common — think of arguments you’ve had with friends about where to go for dinner or what is right or wrong with the world when those friends have very different tastes or politics.  For this reason, one reason for increased clustering over time of obese people or smokers or binge drinkers is that it is stressful to be in groups where one is the minority and either constantly noodging others to change their behavior or else your finding yourself frequently doing what your friends want to and what you do not (e.g., eat fast food, smoke, or listen to heavy metal rock music).  As a consequence, people may vote with their feet and form new ties or strengthen ties with others with whom they have more in common.

2) norms/reference groups/culture/peer pressure:   we often measure the reasonableness of our behavior against our friends.  For example, if our teen friends have all had 6 sexual partners in the last year, then repartnering seems far more normal than if one is friends with a group that is heavily monogamous.  Ditto with obesity or smoking or other possible traits or behaviors.

3) subconscious/imitation:  as suggested with “emotion” below, sometimes we mirror others’ behavior or emotions without even thinking about it.  C&F say it makes sense to think of people as subsconsciously reacting to those around them without being aware of any larger pattern.  They talk about processes by which a “wave” at a sporting event takes place, or fish swim in unison, or geese fly in a V-formation, or crickets become synchronized — all of these happen by individuals mirroring those around them.  And in the process, emergent properties of the group arise (much like a cake takes on the taste unlike any of its individual ingredients).

4) emotions: C&F note that emotions actually affect our physical being — our voices, our faces, our posture.  In experiments, people actually “catch emotions”: others become happier by spending time around happy people or sadder by hanging out with depressed individuals.  In experiments, smiling waiters get bigger tips.  It seems quite plausible that cascades like loneliness, happiness, depression, etc. could spread simply from emotional states, independent of any information flowing through these friendships.

5) social invitations for shared action: friends often invite friends to do things — that’s part of friendship. For behaviors, one of the ways they can spread through networks is that, for example, thin friends could invite friends to exercise more, or obese friends could encourage friends to get ice cream together, or smokers could encourage others to leave the dance for a cig.

Connected notes that it is often hard, for example, to tell imitation and norms apart, “When a man gives up his motorcycle after getting hitched, is he copying his wife’s behavior (she doesn’t have a motorcycle) or adopting a new norm (the infernal things are unsafe?)”

Connected also notes how behaviors or attitudes can spread several social links out, even without the intervening link changing.  They suggest that Amy could have a friend Maria who has a friend Heather.  (Amy and Heather don’t know one another.)  Heather gains weight.  Maria, who really likes Heather, becomes less judgmental of her weight and gradually less judgmental of  obesity in general.  Maria doesn’t change her behavior but when Amy stops exercising with Maria, Maria is less likely to pressure her to resume.  Thus Heather’s obesity changes Amy via Maria (by Maria no longer urging her to keep exercising), but Maria doesn’t change her behavior and Amy and Heather don’t know one another.

It’s interesting stuff to ponder and makes one think more expansively about the role and mechanisms of social capital.  It also evokes a conversation with a Saguaro Seminar participant back in 1998 concerning whether black kids and white kids doing sidewalk painting together on the steps of an art museum could promote inter-racial trust, even if the black kids and white kids didn’t know each other, didn’t talk to one another and never met again.  [My hunch is yes, depending on the strength of their pre-existing beliefs about inter-racial trust, but that talking could make the exchange far more powerful.] Another Saguaro participant wondered whether singing together in a chorus helps build social capital, even if one never has a conversation directly with another member of the chorus.  (In the latter example, in addition to being highly unlikely, you are at least getting some non-verbal information over time from the other choral members about their trustworthiness: do they come regularly and on time, do they respectfully listen to and follow the choralmeister?)

I welcome your thoughts.

For more on the network effects, read pp. 24-30, 25-43 and 112-115 in Connected.

Using bicycle thefts as measurement of trust

(photo by Ned Lyttelton)

(photo by Ned Lyttelton)

Other experimenters have tested community-trustworthiness by dropping “lost wallets” in communities with a small amount of money and an ID card that says “If lost, please return to Mr. XXX  at YYY address.]  By dropping wallets randomly in different communities, they can measure the percentage of wallets returned intact (without the money missing).  It turns out that such empirical measures correlate strongly with the percent of neighborhood residents who report that others can be trusted.  [See also my earlier post on a related topic.]  So, it’s not just that in some communities people are drinking funny water….   One recent researcher (a bit less scientific) dropped those wallets and then videotaped those taking the wallets.

A idea from Mariano Pasik, a community advocate and publicist in Buenos Aires, Argentina is that community members should leave out bicycles and then film to see what percent of them are taken and over how short a period.  One can imagine that if people did this in communities across the world, one could use a mashup to present these data on an empirical measure of trust (although it is not always clear whether the thieves are community residents or outsiders).

TY to PSFK for a heads-up about this.

Trust/Approval of federal government hits all-time low

Flickr photo by reskiebak

Approval ratings for Congress dropped into single digits this month for the first time since CBS News and the New York Times began asking the question more than three decades ago.

A New York Times/CBS poll conducted between October 21-24, 2011 showed just 9% percent of US respondents approving of the job of Congressional lawmakers. [The question read "Do you approve or disapprove of the way Congress is handling its job?'] This is a drop from 11% back in September and the first time approval ratings have been in single digits over the almost three and half decades that the question has been asked (since 1977). [84% in the recent October poll said they did not trust congressional lawmakers and 9% said they didn't know.]

Rates of approval peaked in the early 2000s when over 60% approved of the way Congress was handling its job and has dropped precipitously since then.

The same precipitous drop is true about trust of national government.  [Question: "How much of the time do you think you can trust the government in Washington to do what is right?"]  Trust of national government hit an all-time low in October 2011 of 10%.  Back in the early 2000s, about 55% of Americans said they trusted the government in Washington.

One can see the time series for Congressional approval and trust of the federal government since 1977 here.

For sure, a heavy component in these declines in trust are macro assessments about the economy and the country.  That said, at least in the short-term, the precipitous decline in trust of government presents a strong headwind for those who aspire to mobilize government to do something either about record high levels of inequality or to help stimulate the US out of the deepest recession it has experienced in the last century.   I am also working on some scholarship with Chaeyoon Lim (not yet published) that suggests that partisanship may be greater in times of greater economic woes, so this may also be playing a role in the declining trust.

See earlier comments of Bob Putnam from 18 months ago on these declines in governmental trust.

Americans far less trusting than per capita wealth would predict

Catherine Rampell has a couple of interesting charts describing the relationship of trust, income and equality (among countries).

The US is 10th most trusting of the 30 countries examined (with 48.7% saying that others can generally be trusted).  Norway and Denmark are the most trying with almost 90% saying that others can be trusted; Turkey and Mexico are the least trusting with only 20-25% of residents saying that others can be trusted.

Since wealthy countries generally are more trusting, it’s surprising that America is only ranked 10th.


The U.S. is the country in the top center of the graph, way above the black regression line with median equivalized income of $27,000 per person (y-axis) but trust just below 50% (x-axis).  If one moved the US over to the right until it hit the regression line it would have social trust levels of 90%, like Norway.  [better picture here.]

The reason for America’s low level of trust can be seen by looking at the levels of inequality in the US.  More equal countries tend to have higher levels of trust, and viewed through this lens, Americans are just as trusting as one would expect, down around the levels of trust and inequality of a Portugal or a Poland, which while far poorer than the US has similar levels of equality to the US.

The implicit conclusion seems to be that income equality trumps wealth when it comes to trust, which makes some sense as it may engender a “we’re-all-in-this-together” esprit de corps.  But the regression line, if anything, seems to better fit countries for the graph of trust against income per person than the level of trust maps onto levels of equality.  And notably, Denmark and Norway, have higher levels of trust than one would expect from their level of equality.

Food for thought…

See NY Times Economix, “Trust Me, We’re Rich” (Catherine Rampell, 4/18/11)

Social trust important to social and political stability

Flickr photo by sp8254-catchingup

A new paper by Ken Newton and Sonja Zmerli called “Three forms of trust and their association” finds, counter to the assertions of Eric Uslaner or others, that social trust is important to modern democracies and is positively associated with other types of particular trust.

From seven questions relating to trust, factor analysis revealed two dimensions, one largely related to generalized social trust (the canonical, “Generally speaking, would you say that most people can be trusted or that you can’t be too careful in dealing with people,” and three other trust questions: trust in 0people one meets for the first time, trust in people of other religions and trust in people of other nationalities.  The second dimension that emerged related to particularized trust, covering questions like trust in family and people whom one knows personally.  Some variables like trust in neighbors loaded positively but less strongly on both the “generalized” and “particularized” factors.

The measure of political trust employed an index composed of 6 measures of confidence in political organizations like parliament, government, political parties, justice system, civil service, and police).

The paper uses World Values Survey (WVS) data from 2005-2007, choosing the 22 countries with the highest democratic scores on the Polity IV variable (New Zealand, Australia, India, US, Sweden, Finland, Great Britain, The Netherlands, France, Spain, Germany, Italy, Switzerland, Poland, Romania, Bulgaria, Slovenia, Cyprus, South Africa, Mexico, Peru, Chile).

High political trust is positively related to high generalized trust and political trust even exceeds levels of generalized trust in half of the WVS countries examined: South Africa, Switzerland, Spain, Finland, Slovenia, Italy, Cyprus, Germany, Chile, Mexico and India.

Their results best fit the “conditional” model of trust, namely that there is no incompatibility of generalized social trust and particular trust, but instead that particular social trust tends to form a conducive environment in which both general social trust and political trust can develop.

Newton and Zmerli’s analysis also contravenes a notion that people either trust or don’t based on their personalities; they find instead that individuals “choose whom and what to trust and combine varying degrees of trust or distrust in different objects.”

Finally, their results support what social capital would expect about the importance of generalized social trust on political well-workings and find something of a positive tipping phenomenon — what they call a “rainmaker” effect — that high aggregate levels of trust in society help influence individual trust levels.  [This "rainmaker" effect is less persuasive for me, since unless I'm misreading something, this is not panel data.]

See: “Three Forms of Trust and Their Association” (European Political Science Review 2011)

Japan’s catastrophy, social capital and order

Fukushima Daiichi Plant – Flickr photo by digitalglobe-imagery

My heart and thoughts are with the Japanese people.  Dealing with either of the menaces facing the country — the horrific aftermath of the tsunami or the gradual meltdown of the Fukushima Daiichi Nuclear Power Plant — would be more than enough, to say nothing of dealing with both simultaneously, and with a disaster that may leave hundreds or thousands of square miles of a crowded Japan uninhabitable for decades.

There have been some interesting articles on how Japanese society, Japanese cultural group values social capital, and reciprocity, are or will aid Japan’s effort to rebuild.  As the conservative Financial Times‘ Lex column noted, despite the continued weakness of Japanese government leaders, “Japan’s hidden strengths are being under-appreciated, not least by its own public….In Nietzsche’s formulation, what doesn’t kill you makes you stronger. This disaster will not kill Japan, and it could emerge psychologically stronger if the aftermath of the quake is handled well. Everyone knows there’s no god to put the stone back on the catfish [the Japanese folk wisdom that earthquakes are the thrashings of a giant catfish below the earth]. People have to do it themselves. The greatest cause for optimism about Japan is the reservoir of social capital that has sustained it through two tough decades.” And the FT Lex column wrote: “The social capital of a well-organised government and solidarity among the people is priceless.”

Where does this Japanese solidarity come from?  Slate has a column pointing to several factors:”

Honesty, with incentives. Japanese people may well be more honest than most. But the Japanese legal structure rewards honesty more than most. In a 2003 study on Japan’s famous policy for recovering lost property, West argues that the high rates of recovery have less to do with altruism than with the system of carrots and sticks that incentivizes people to return property they find rather than keep it. For example, if you find an umbrella and turn it in to the cops, you get a finder’s fee of 5 to 20 percent of its value if the owner picks it up. If they don’t pick it up within six months, the finder gets to keep the umbrella. Japanese learn about this system from a young age, and a child’s first trip to the nearest police station after finding a small coin, say, is a rite of passage that both children and police officers take seriously. At the same time, police enforce small crimes like petty theft, which contributes to an overall sense of security and order, along the lines of the “broken windows” policy implemented in New York City in the 1990s. Failure to return a found wallet can result in hours of interrogation at best, and up to 10 years in prison at worst….

Even Japan’s organized crime (the yakuza) has their rules and culture.  As Slate observes, “They make their money off extortion, prostitution, and drug trafficking. But they consider theft grounds for expulsion….

“That’s not to say that a culture of reciprocity and community doesn’t play a role in the relatively calm response to the quake. It’s just that these characteristics are reinforced by systems and institutions. Adelstein quotes an old Japanese saying that explains the reciprocal mindset: “Your kindness will be rewarded in the end. Charity is a good investment.” But there’s a flipside, too: Unkindness will be punished.”  [Slate, "Why so little looting in Japan", 3/17/11, Christoper Beam.]

Contrast this report of high levels of Japanese trustworthiness with this AP report of a coziness between the nuclear power industry executives and the government: ” ‘Everything is a secret,’ said Kei Sugaoka, a former nuclear power plant engineer in Japan who now lives in California. ‘There’s not enough transparency in the industry.’ Sugaoka worked at the same utility that runs the Fukushima Dai-ichi nuclear plant where workers are racing to prevent a full meltdown following Friday’s 9.0 magnitude quake and tsunami. In 1989 Sugaoka received an order that horrified him: edit out footage showing cracks in plant steam pipes in video being submitted to regulators. Sugaoka alerted his superiors in the Tokyo Electric Power Co., but nothing happened – for years. He decided to go public in 2000. Three Tepco executives lost their jobs.” [AP, "Nuclear Power Industry has History of Scandals", 3/17/11]

Nevertheless, assuming that the Japanese are more honest or trusting, these are not monolithic concepts. If one graphed average Japanese levels of trust of various out-groups (say trust of family, trust of kin, trust of co-workers, trust of neighbors, trust of strangers) you get at what sociologists refer to as the “radius of trust”.  The Japanese have very high levels of trust of family and kin, much higher than Americans, for example.  But the slope of this trust line trails off much more steeply towards distrust as one gets towards more distal groups.  The same line plotted for an average American would look much flatter, with more similar levels (than in Japan) for closer in and more distal groups.  As a result, trust of family is much higher in Japan, but trust in strangers is, on average, higher for Americans. It will thus be important for the Japanese to use approaches, like the emperor’s recent remarks, to help build a stronger sense of communal trust with more distant groups.

Solidarity: although the Japanese do have a strong sense of solidarity, this has often been built off of high levels of distrust or a social shunning of outsiders:  for example, the ainu (indigenous Japanese) are treated quite poorly, in the same way as Americans treat Native Americans.  The strong sense of social solidarity makes it far more difficult for westerners (gaijin) to be truly accepted into Japanese society.  Moreover, the relative low levels of diversity in Japan, make it easier to have this sense of solidarity than in a far more diverse place than the US.

In addition, it is extremely important to differentiate short-term from longer-term social capital and altruism in a post-disaster situation.  High social capital in the immediate aftermath of disasters is nothing unique to the Japanese.  As my colleague Bob Putnam has written, almost all disasters produce initial high levels of social capital as people work to help stricken neighbors or countrymen.  The $64,000 question is the staying power of these impulses.  America saw a quick wave of civicness and altruism post 9/11 that fizzled within 6 months (as our polling showed).  [See Putnam's "A Better Society in a Time of War"] The real litmus test for Japan’s recovery will be their level of co-operation andaltruism a year or two from now.  Along these lines, some sort of continual brownouts for the rest of the country, as bad as they may be for the economy, may help all of them to have a sense of participation in the pain and suffering of those in the Northeast of Honshu who have suffered the most.

See also, “Why the Japanese Aren’t Looting” (Thomas Lifson, American Thinker, 3/15/11) and “Why the Japanese behave better than Westerners” (The Telegraph, Ed West, 3/18/11)

Downside of trust: vulnerability to frauds

House of Cards - Flickr photo by tjflex2

Both Bernie Madoff and now Monroe Beachy (a 77-year old Amish man) were helped in perpetrating their fraud by utilizing high levels of trust within the Jewish and Amish communities respectively.  [Unlike the Madoff and Beachy examples were the perpetrators came from within the Jewish and Amish religions respectively, various people have posed as Mormons to perpetrate fraud within the LDS community, which is also very trusting.]

The Washington Post article asserts that Beachy raised $33 million over the last quarter century from Amish investors. Along the way, “Beachy became treasurer of the Amish Helping Fund, a nonprofit that takes in money from investors and makes real estate loans ‘in an effort to preserve the Amish way of life,’ the group said in a court filing. Beachy put some money in the Amish Helping Fund, which entrusted him with an even larger sum of $2.6 million.”

Beachy further undermined his standing in the Amish community by violating their norms of social capital: working things out among themselves rather than bringing in courts. “Much of the sour taste in Sugarcreek over the scandal has resulted because Beachy took the matter to bankruptcy court, contrary to religious precepts, instead of resolving it within the community. In piles of form letters, investors have asked the court to let them address Beachy’s debts in their own way because ‘participation as a creditor is abhorrent to deeply held spiritual principles.’ “

I recently wrote on the American Grace blog about the evidence that the religious are more vulnerable to being scammed since they are deemed as more trustworthy and are also more trusting.  Read it here.

See “In an Amish village, the SEC alleges a Madoff-like fraud” (Washington Post, 2/17/11, by David S. Hilzenrath)

Kids vying to be seen as social influencers

Social butterfly; Flickr photo by massdistracton

Excerpt of WSJ piece on what PeerIndex calls the S&P rating of kids’ online social presence:

When Katie Miller went to Las Vegas this Thanksgiving, she tweeted about the lavish buffets and posted pictures of her seats at the aquatic spectacle “Le Reve” at the Wynn Las Vegas hotel.

A week later, the 25-year-old account executive at a public-relations firm got an email inviting her to a swanky holiday party on Manhattan’s West Side.

“At first I was confused,” Ms. Miller said. She read on to learn that she had been singled out as a “high-level influencer” by the event’s sponsors, including the Venetian and Palazzo hotels in Las Vegas, and a tech company called Klout, which ranks people based on their influence in social-media circles. “I was honored,” she said, sipping a cocktail at the $30,000 fete.

So much for wealth, looks or talent. Today, a new generation of VIPs is cultivating coolness through the world of social media. Here, ordinary folks can become “influential” overnight depending on the number and kinds of people who follow them on Twitter or comment on their Facebook pages.

People have been burnishing their online reputations for years, padding their resumes on professional networking site LinkedIn and trying to affect the search results that appear when someone Googles their names. Now, they’re targeting something once thought to be far more difficult to measure: influence over fellow consumers.

Some of the “influence” is real, but other youth are trying to game the system, befriending lots of others on Twitter in “one night stands” in the hopes of upping their own popularity and then dumping these “friends” a day later, or dramatically increasing their number of retweets in the hopes that they get greater attention or credit for Twitter traffic. Others realized that by raising the ratio of “those Twitter accounts following you” to “those Twitter accounts you follow”, they could increase their score. Companies are trying to use these services like Klout, PeerIndex, TweetLevel or Twitalyzer (which processes Twitter, Facebook and LinkedIn data) in an effort to determine which teens are popular and trusted by others.

Read “Wannabe Cool Kids Aim to Game the Web’s New Social Scorekeepers — Sites Use Secret Formulas to Rank Users’ Online ‘Influence’ From 1 to 100; ‘It’s an Ego Thing’ ” (Wall Street Journal, By Jessica E. Vascellaro, Feb. 8, 2011)

While they are in their early days, it’s not clear that any of these companies yet score accurately the true influence of youth or adults, as evidenced by how this can be gamed.

See also, “Web of Popularity Achieved by Bullying” (New York Times, by Tara Parker-Pope, 2/15/11) that notes that “students near the top of the social hierarchy are often both perpetrators and victims of aggressive behavior involving their peers.”

Designing games to save the world

WoW game screenshot - Flickr photo by wynter

Jane McGonigal, director of game research and development at the Institute for the Future, notes that the amount of time that young people spend gaming is already large and predicted to become extraordinary.  500 million people (mainly youth) worldwide spend more time gaming than in school and this number is projected to grow to 1.5 billion in a decade.  These 500 million noticeably already game enough to make them experts by age 21, according to Gladwell’s Outliers book that focuses on the importance of accumulating 10,000 hours to become a virtuoso.

So rather than wag our fingers at gamers, we should recognize what is great about game playing and why they do it, and then try to channel these skills and energy into saving the world.

Why they do it?

McGonigal cites an economist’s belief that youth are making rational choices to spend more time in virtual worlds since they are better than the real world.  She notes that there is no unemployment in World of Warcraft and hundreds of thousands of potential collaborators.  Youth can at any time participate in a mission that is constantly at the verge of what they can accomplish and be part of an inspiring story.  They get Plus-1 intelligence and Plus-1 feedback on their quests.

What do youth get extremely good at through video games:

1) expressing urgent optimism

2) forming a tight social fabric.  McGonigal believes that it takes a lot of trust to play games with people (since others stay in the games until they end, play by the rules, etc.)  [I'm not sure how solid this basis of evidence is, although McGonigal has interesting anecdotes and alludes to research, of which I'm unsure how scientific it is.]

3) gamers are in such blissful productivity that they are happier working hard than relaxing.

4) gamers take on an adventure with epic meaning.  [She notes that the second biggest wiki in the world after Wikipedia is the World of Warcraft wiki with almost 80,000 articles, which 5 million people access monthly.]

What is great about it?

“Games make it easy to build stronger social bonds with our friends and family. Studies show that we like and trust someone better after we play a game with them — even if they beat us. And we’re more likely to help someone in real life after we’ve helped them in an online game. It’s no wonder that 40% of all user time on Facebook is spent playing social games. They’re a fast and reliable way to strengthen our connection with people we care about.” [note: not sure what studies she is referring to, although apparently in some of her own games she has clearly observed such behavior.  McGonigal has said elsewhere that "Thirty minutes of playing a co-op game changes for an entire week how cooperative we are in real life....Just ninety seconds of playing with an avatar can change your odds for success in a real-world situation for 24 hours....The science shows that it doesn’t matter where you get your positive emotions; if you feel a positive emotion it has the same impact on your health and happiness regardless of where it comes from."] From “REVIEW — Be a Gamer, Save the World — Videogames make players feel like their best selves; Why not give them real problems to solve?” By Jane McGonigal (Wall St. Journal, January 22, 2011, p. C3)  [essay is adapted from "Reality Is Broken" by Jane McGonigal, Penguin Press, 2011. ]

Elsewhere McGonigal notes generally that “Studies [again not sure what studies she is referring to] show that cooperative gameplay lifts our mood longer, and strengthens our friendships more, than competing against each other.”  McGonigal also states “research shows that social ties are strengthened much more when we play games in the same room than when we play games together online.”

How to use it to save the world?

The key is to harness all the positive parts of gaming – concentration, motivation, hard work, inspiration — for positive ends. The challenge is not to ignore games but design games that make the real world as exciting as games and in the process give us knowledge and skills useful to solving real world problems.  She says that maybe we should spur developers by offering a “Nobel”-like Prize to the best invention of a game each year that helps solve a really important social problem.

Superpowers add up to superempowered, hopeful individuals.    The challenge is to convince gamers that they are also empowered to change the real world.  We need to make people’s rewards, feedback, motivation be as high in the real world.  We have to make the real world more like a game.

One reviewer skeptical of games (Catherine DeLange) noted that games are everywhere in our life and can be a force for good; “Before writing this review, for example, I went for a run. I was tired and felt like giving up after 30 minutes, but stuck it out for 45. Why? Because I knew when I got home I’d be docking my iPod with my computer and logging my run on a website called Nike Plus. The site not only tracks my progress and records my mood, but also lets me “level up” the more I run. Since I joined up, I’ve run 858 kilometres, so I’m classed as a green runner. When I hit 1000 km I’ll move up to blue, hopefully ahead of my running buddies who joined up with me. I know every extra step I run will get me further in this game.”

McGonigal has tried at least 6 games (World Without Oil; Superstruct; Evoke;  Cruel 2 b Kind;  Chorewars and Jane the Concussion Slayer – the latter to deal with a brain concussion from which she was recuperating).

She also recommends games that others have created.  The Extraordinaries provides players with a mission and instructions on how to solve it; the mission is tailored to the needs of a non-profit and the public like tracking and photographing life-saving defibrillators’ location.  The information is then uploaded to a First Aid Corps database, that tracks the location of publicly accessible defibrillators world-wide, in order to be available to help save lives.  Elude is a game to help caregivers understand what depression feels like: players complete the various game levels twice, the second made significantly harder to mirror the difficulties of achieving tasks while depressed.

1) World Without Oil: piloted in 2007 with 17,000 players.  Gamers are forced to challenge themselves to survive in a world without oil.  McGonigal claims that most players are actively continuing many of the oil-free skills they learned or invented in the game.

2) Superstruct: a supercomputer has determined that world is coming to an end and players have to invent the future of energy, future of food, health, security, social safety net.    8,000 gamers played for 8 weeks and came up with 500 out-of-the-box solutions to these problems.

3) Evoke with World Bank Institute (March 2010).  WBI invited folks in sub-Saharan Africa and in the developing world to partner together and test and develop their social entrepreneurship skills. Over 10 weeks, the gamers worked on 10 missions  addressing  issues like poverty, hunger, sustainable energy, water security, conflict, disaster relief, health care, education, and human rights. The stories were told in a graphic novel, that demanded local insight, sustainability, vision, and resourcefulness. WBI succeeded in attracting just under 20,000 young participants from over 130 countries. The collaboration among Evoke gamers in only 10 weeks led to more than 50 social enterprises being launched. “One example is this great project called Libraries Across Africa. The idea is basically a McDonalds of libraries that has money-making ventures (food, phone service) surrounding the library to make it self-supporting.

While McGonigal’s framing seems a bit pollyannish, for sure we should make lemonade of video games, even if we view them as lemons.  She notes that gamers are now gaming to escape from the real world. She observes that Herodotus said dice games were invented to distract Libyans from their famine; Libyans survived for 18 years, by eating one day and fasting the next all while distracted from their hunger by game playing.  Herodotus ultimately realized the famine was not ending so he directed the Libyans to play a final dice game and the winners were sent on an epic adventure to find a new place to live.  She notes that there is some genetic evidence that this is true: Etruscans appear to have left Libya to found Roman empire around this time.  McGonigal hopes and believes that we can empower young people to make an optimistic future come to pass.

See also earlier post on “Social Capital Games” where we discussed two of McGonigal’s efforts “Cruel 2 b kind” and “Chorewars.”

See also Gaming can make the world a better place (Jane McGonigal TED 2010 talk).