Tag Archives: John Tierney

Measuring happiness comes close to home

Flickr photo by seq

We’ve reported earlier on the UK government’s recent decision to measure the happiness of its citizens.  The latest government to do so is neighboring Somerville, MA.  Somerville, which went by the nickname of “Slummerville” in the 1980s for cheap and affordable 3-decker housing and the highest residential concentration of any community in New England, has recently become more hip and gentrified thanks to the revitalization of places like Inman Square and Davis Square.

Somerville Mayor Joseph A. Curtatone is a recent graduate of the mid-career program Harvard Kennedy School (HKS) and a visionary who has worked with HKS on many other local government measurement projects (SomerStat). The NY Times quotes Curtatone as saying that the project was a “no-brainer” and he noted that “cities keep careful track of their finances, but a bond rating doesn’t tell us how people feel or why they want to raise a family here or relocate a business here.”

The city is collaborating with happiness expert Dan Gilbert at Harvard and ultimately hopes to use these data to see how things like the extension of the subway green line affect happiness or how Somerville’s happiness compares with neighboring towns.

The voluntary survey asks such questions like:

  • How happy do you feel right now? (1-10 scale)How satisfied are you with your life in general? (1-10 scale)
    In general, how similar are you to other people you know? (1-10 scale)
    When making decisions, are you more likely to seek advice or decide for yourself? (1-10 scale)
  • Taking everything into account, how satisfied are you with Somerville as a place to live? (1-10 scale)

The survey also asks residents to rate Somerville’s “beauty or physical setting” [likely fairly low for anyone who has spent time in Somerville], “availability of affordable housing”, quality of local public schools, and effectiveness of local police.

Researchers hope to correlate ratings of well-being, demographics, satisfaction with Somerville amenities, and proximity to various parts of Somerville to unpack what makes residents more or less satisfied.

As the NY Times observes: “Monitoring the citizenry’s happiness has been advocated by prominent psychologists and economists, but not without debate over how to do it and whether happiness is even the right thing for politicians to be promoting. The pursuit of happiness may be an inalienable right, but that is not the same as reporting blissful feelings on a questionnaire. ”

See “How Happy Are You? A Census Wants to Know” (NY Times, 4/30/11 by John Tierney)

See Somerville’s voluntary “Wellbeing and Community Survey

See “Somerville, Mass., aims to boost happiness. Can it?” (CS Monitor, 4/4/11 by Mary Helen Miller)

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Social capital games

The New York Times Science Times section on Tuesday had an article discussing why real life couldn’t be as engaging as games.  One section referred to games designed by researchers to spark cooperative behavior or  get people to compete on being most helpful.

Excerpt:

…Dr. [Jane] McGonigal…has designed Cruel 2 B Kind, a game in which players advance by being nice to strangers in public places, and which has been played in more than 50 cities on four continents.

She and her husband are among the avid players of Chorewars, an online game in which they earn real rewards (like the privilege of choosing the music for their next car ride) by doing chores at their apartment in San Francisco. Cleaning the bathroom is worth so many points that she has sometimes hid the toilet brush to prevent him from getting too far ahead.

Other people, working through a “microvolunteering” Web site called Sparked, are using a smartphone app undertake quests for nonprofit groups like First Aid Corps, which is compiling a worldwide map of the locations of defibrillators available for cardiac emergencies. Instead of looking for magical healing potions in virtual worlds, these players scour buildings for defibrillators that haven’t been cataloged yet. If that defibrillator later helps save someone’s life, the player’s online glory increases (along with the sense of fiero).

[Fiero comes from Italian “pride” and refers to when the gamer lifts both arms above his/her head in triumph.]

Cruel 2 B Kind is interesting.  It takes place in a defined real world environment: e.g., it could be Central Park from 5-6 on 12/10/2010.  No one knows who is playing and who isn’t but all players have to remain in the open in that location for the entire duration.  Each player is randomly assigned a fatal weakness from a list of possibilities (e.g., being serenaded, being complimented, being cheered on). In order to slay your opponent, you have to engage in these acts of kindness frequently, willing to have complete strangers (not playing the game) be “collateral damage” in your effort to slay your fellow gamers. The result is a war of kindness within the “arena”.

Read John Tierney, “On a Hunt for What Makes Gamers Keep Gaming” (New York Times, Dec. 7, 2010)

See earlier blog post on The Extraordinaries (now renamed as Sparked)  and Thin-Slice Volunteering.

Happiness: how to increase it, UK Government measurement

Flickr photo by greeneydmantis

Two interesting updates on happiness research:

1) Being in the present increases your happiness.  A somewhat surprising finding since  one would think that daydreaming about a Tahitian vacation, a Carlton Fisk’s memorable 1975 world series home run for the Red Sox, or recalling something hilarious one’s children said, would increase your happiness.  But social psychologists Daniel Gilbert and Matthew Killingsworth (both from Harvard) found, using an iPod app called trackyourhappiness, that the Buddhists were indeed right.  Dwell in the present and be mindful.  Trackyourhappiness beeped 2,200 volunteer subjects at various times of the day and asked them describe what they were doing, with whom, and how happy they were.  The researchers analyzed the quarter of a million datapoints to determine what activities provided the greatest or least happiness.

Excerpt:

When asked to rate their feelings on a scale of 0 to 100, with 100 being ”very good,” the people having sex gave an average rating of 90. That was a good 15 points higher than the next-best activity, exercising, which was followed closely by conversation, listening to music, taking a walk, eating, praying and meditating, cooking, shopping, taking care of one’s children and reading. Near the bottom of the list were personal grooming, commuting and working.

When asked their thoughts, the people in flagrante were models of concentration: only 10 percent of the time did their thoughts stray from their endeavors. But when people were doing anything else, their minds wandered at least 30 percent of the time, and as much as 65 percent of the time (recorded during moments of personal grooming, clearly a less than scintillating enterprise).

On average throughout all the quarter-million responses, minds were wandering 47 percent of the time….

”I find it kind of weird now to look down a crowded street and realize that half the people aren’t really there,” Dr. Gilbert says.

Of course, it might well be that the mind wanders because the underlying activities are less “scintillating”; it’s hard to say whether being in the present for commuting or grooming would dramatically increase the happiness levels of doing those activities, although it might reduce traffic accidents and grooming accidents…

See “When The Mind Wanders, Happiness Also Strays” (NY Times, 11/16/10, by John Tierney)

See here for a recent summary post on happiness research.

2) The British government has followed up on Prime Minister David Cameron’s interest in wellbeing and will begin measurement this year.  The UK government follows countries like Bhutan and Canada in regularly measuring this concept. France has also been recommended to take similar action from a high-powered academic commission advising French President Nicolas Sarkozy; Sarkozy announced in 2009 that he plans to measure happiness and wellbeing as part of France’s economic progress in the near future.

A Guardian piece notes that there is some ” ‘nervousness’… in Downing Street at the prospect of testing the national mood amid deep cuts and last week’s riot in Westminster…”  Cameron has indicated that tracking wellbeing is as important as ever during a downturn, and his commitment to integrate wellbeing centrally into government policy.

The government is charging the national statistician Jil Matheson with crafting the exact happiness questions to add to the Office of National Statistics’ ongoing household survey. Cameron has asked for regular measurement of “subjective wellbeing” (including happiness) and how well Brits are meeting their “life goals”.

The new data, to begin being measured in Spring 2011, may be published quarterly like British crime data, and will be coupled with other social measures like social capital to provide data on Brits’ quality of life.

John Helliwell “told the Guardian: ‘The UK plans are putting into action the two most important elements of the Stiglitz/Sen report: systematically measuring subjective wellbeing as part of a broader national accounting system, and using these data to inform policy choices.’  ”

See “Happiness index to gauge Britain’s national mood: Despite ‘nervousness’, David Cameron wants measure of wellbeing to steer government policy” (Guardian, Nov. 14, 2010, by Allegra Stratton)

See David Cameron’s November 25, 2010 transcript regarding UK measurement of wellbeing.

See how UK ranks to other countries in happiness

Datablog: see how our happiness rating compares